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Thursday, May 30, 2019

Technology Against Progress Essay -- Technology Society

Have you ever wonder why you find yourself stuck in an electric sectionalisation non knowing what to do with your self? Or being compel to look your e-mail or Facebook account everyday day? You are not the only one, our society is depending on an omnipresent source of technology that is affecting every moment of our lives. We are using it as a way to recall and receive information, to entertain ourselves and express our individuality. It has been growing exponentially since the dawn of beat to fulfill humanitys aspiration. Although, for the new generations, it as been affecting them negatively in crucial aspects of their lives.The lack of physical activities is the number one cause of grave and obesity for teenagers. Research as proved that, For adolescents aged 12 to 17, increases in overweight and obesity rates over the past 25 years have been notable the overweight or obesity rate of this age multitude more than doubled, and the obesity rate tripled (Margot Shileds, 2008, p.2). Of course, technologies might not be the only source of this issue but consider this, For children aged 6 to 11 and adolescents aged 12 to 17, the likelihood of being overweight or obese tends to rise as time spent watching TV, playing video games or using the electronic computer increases. (Margot Shileds, 2008, p.2). In addition, According to research, playing video games accelerates the speed at which dopamine, believed reinforce behavior that produces pleasure, is produced. Addictive drugs such as cocaine and heroin cause the wag to produce more dopamine(Murray McArthur, 2008, p.418). As you can see, entertainment have a price not only adolescent spend more time in front of technology apparatuses but they can become strongly addicted to them. ... ...eds, Margot. Measured Obesity Overweight Canadian children and adolescents (2008)p.2 For adolescents aged 12 to 17, increases in overweight and obesity rates over the past 25 years have been notable the overweight or obesity rate of this age group more than doubled, and the obesity rate tripled. For children aged 6 to 11 and adolescents aged 12 to 17, the likelihood of being overweight or obese tends to rise as time spent watching TV, playing video games or using the computer increases.Stoll, Clifford. High Tech Heretic Why Computers Dont function in the Classroom and Other Reflections by a Computer Contrarian. New York Doubleday, 1999. Print. as quoted in Jane E. Aaron, Murray McArthur (2010). Little, Brown Compact Handbook Fourth Canadian variant p.418. Toronto, Ontario Pearson Education Press.

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